Use the screenshot DLL library of wechat PC to realize the screenshot function of wechat

Time:2021-8-25

This example shares the screenshot DLL library to realize the wechat screenshot function for your reference. The specific contents are as follows

Screenform.cs Code:

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows.Forms;

namespace screenT
{
  public partial class ScreenForm : Form
  {
    public ScreenForm()
    {
      InitializeComponent();
    }


    private void ScreenCapture()
    {
      DLL.PrScrn();
    }

    protected override void WndProc(ref Message m)
    {
      base.WndProc(ref m);
      Hotkey.ProcessHotKey(m);
    }

    private void button1_Click(object sender, EventArgs e)
    {
      DLL.PrScrn();
    }

    private void Form1_Load(object sender, EventArgs e)
    {
      //Register hotkeys (form handle, hotkey ID, auxiliary key, real key)  
      try
      {
        Hotkey.Regist(Handle, HotkeyModifiers.MOD_ALT, Keys.F1, ScreenCapture);
      }
      catch (Exception te)
      {
        MessageBox. Show ("Alt + a hotkey occupied");
      }
    }

    private void Form1_FormClosed(object sender, FormClosedEventArgs e)
    {
      //Note: hot key (handle, hot key ID)  
      Hotkey.UnRegist(Handle, ScreenCapture);
    }
  }

  public class DLL
  {
    [DllImport("PrScrn.dll", EntryPoint = "PrScrn")]
    public static extern int PrScrn(); // Consistent with DLL  
  }


  public static class Hotkey
  {
    #Region system API

    [DllImport("user32.dll")]
    [return: MarshalAs(UnmanagedType.Bool)]
    private static extern bool RegisterHotKey(IntPtr hWnd, int id, HotkeyModifiers fsModifiers, Keys vk);

    [DllImport("user32.dll")]
    private static extern bool UnregisterHotKey(IntPtr hWnd, int id);

    #endregion

    public delegate void HotKeyCallBackHanlder();

    private const int WM_HOTKEY = 0x312;
    private static int keyid = 10;

    private static readonly Dictionary<int, HotKeyCallBackHanlder> keymap =
      new Dictionary<int, HotKeyCallBackHanlder>();

    /// <summary>
    ///Register shortcuts
    /// </summary>
    ///< param name = "hWnd" > handle holding shortcut key window < / param >
    ///< param name = "fsmodifiers" > key combination < / param >
    ///< param name = "VK" > virtual key code of shortcut key < / param >
    ///< param name = "callback" > callback function < / param >
    public static void Regist(IntPtr hWnd, HotkeyModifiers fsModifiers, Keys vk, HotKeyCallBackHanlder callBack)
    {
      int id = keyid++;
      if (!RegisterHotKey(hWnd, id, fsModifiers, vk))
        throw new Exception("regist hotkey fail.");
      keymap[id] = callBack;
    }

    /// <summary>
    ///Logout shortcut
    /// </summary>
    ///< param name = "hWnd" > handle holding shortcut key window < / param >
    ///< param name = "callback" > callback function < / param >
    public static void UnRegist(IntPtr hWnd, HotKeyCallBackHanlder callBack)
    {
      foreach (var var in keymap)
      {
        if (var.Value == callBack)
          UnregisterHotKey(hWnd, var.Key);
      }
    }

    /// <summary>
    ///Shortcut key message processing
    /// </summary>
    public static void ProcessHotKey(Message m)
    {
      if (m.Msg == WM_HOTKEY)
      {
        int id = m.WParam.ToInt32();
        HotKeyCallBackHanlder callback;
        if (keymap.TryGetValue(id, out callback))
        {
          callback();
        }
      }
    }
  }

  public enum HotkeyModifiers
  {
    MOD_ALT = 0x1,
    MOD_CONTROL = 0x2,
    MOD_SHIFT = 0x4,
    MOD_WIN = 0x8
  }
}

The operation results are shown in the figure below:

The above is the whole content of this article. I hope it will be helpful to your study, and I hope you can support developpaer.