Tcapsusdb · industry news collection (March 17)

Time:2021-4-13

Tcapsusdb has been paying close attention to the development of the game industry and database industry. The following is the recent news of game industry and database industry collected by tcapsusdb. It is compiled for you to watch.

(part of this article is from the Internet)

20% of the total revenue of the U.S. mobile game market comes from China

The United States is the largest overseas mobile game market. According to sensor tower store intelligence data, the total revenue of Q4 mobile game in the app store and Google play will exceed 5.8 billion US dollars in 2020. A total of 21 Chinese mobile game products were shortlisted in the top 100 of the U.S. best seller list, attracting nearly $780 million and taking 20% of the market share. China has become the largest importer of the U.S. mobile game market.

Data source: sensor tower store

From June 1, games not connected to the anti addiction system will stop operation

On February 24, 2021, the online game anti addiction real name authentication system enterprise access training meeting was held online. It is mentioned that before May 31, 2021, all game enterprises need to complete the access work of the anti addiction system in the operation of the game. From June 1, the game will stop operation if it is not connected to the anti addiction system. In addition to the fact that all online games have completed the access to the real name authentication system on June 1, another information disclosed at last year’s annual meeting of the game industry is that from 2021, the group standard of “age appropriate tips for online games” will also be the necessary content for online game audit. Under the guidance of the Publishing Bureau of the Propaganda Department of the CPC Central Committee, this group standard is jointly compiled by China Audio Digital Association, Tencent, Netease, renmin.com and other 53 Enterprises and institutions. It is the first age appropriate reminder classification document led by the government. Non compliant games cannot be approved online, which means that the standards are becoming more and more stringent.

Data sources: online game anti addiction real name authentication system, Central Propaganda Department Publishing Bureau

2020 China game industry annual meeting held

On December 17, the year 2020 China digital publishing project was organized by the State Press and publication administration, sponsored by China audio visual and Digital Publishing Association, Publicity Department of Guangzhou Municipal CPC Committee, Huangpu District People’s Government of Guangzhou City and Management Committee of Guangzhou Development Zone, and undertaken by game Working Committee of China Audio digital Association, Publicity Department of Huangpu District CPC Committee, Huangpu Cultural Development Group Co., Ltd. and Huangpu Cultural Tourism Development Co., Ltd The game industry annual meeting was held in Huangpu, Guangzhou. NetEase, Tencent group, perfect world, Kwai fun, fast game, 37 mutual entertainment, multi benefit network, Shanghai Mu puppet Technology Co., Ltd., bitwalk, MI goo mutual entertainment, dream world, the information, celadon digital and other game business executives were invited to attend the meeting. The theme of this year’s game industry annual meeting is “pursuing high-quality development and shouldering corporate responsibility”. At the conference, the spokesman said that as an important aspect of national cultural construction, the game industry should take promoting high-quality development as the theme, deepening the supply side structural reform as the main line, taking reform and innovation as the fundamental driving force, and meeting the growing needs of the people for a better life as the fundamental purpose, so as to better coordinate development and safety, continuously improve the quality and level of development, and strive to serve the people Make new and greater contributions to the construction of a cultural power.

Data source: People’s daily

The people’s Bank of China puts forward the requirement to ensure the secure application of distributed database in the financial field

With the transformation and upgrading of distributed architecture in the financial field, the application of distributed database in the financial field is gradually deepening. In order to standardize the application of distributed database in the financial field, strengthen the technical support of distributed database for financial services, and enhance the guarantee ability of distributed database for financial business continuity and information security, the science and Technology Department of the people’s Bank of China proposed and drafted a series of standards for financial application of distributed database with the participation of relevant units in the industry.

Data source: financial technology development plan

The above is the recent game industry and database industry news collected by tcplus dB. Thank you for your reading.


Tcapsusdb is a distributed NoSQL database produced by Tencent. The code for storage and scheduling is completely self-developed. It has the characteristics of cache + landing fusion architecture, Pb level storage, millisecond delay, lossless horizontal expansion and complex data structure. At the same time, it has the characteristics of rich ecology, convenient migration, extremely low operation and maintenance cost and five nine high availability. Customers cover games, Internet, government affairs, finance, manufacturing and Internet of things.