Tcallusdb has been paying close attention to the dynamics of the game industry and database industry. The following is a compilation of recent news about the game industry and database industry collected by tcallusdb Jun, which is dedicated to you.
(part of this article comes from the Internet)
According to the development analysis of China’s database industry in 2021, the market scale is expected to reach 70 billion yuan within five years
In 2020, China’s database market accounted for about 5.2% of the global database market, about 24.09 billion yuan. Although the development scale is smaller than that of European and American countries, with the continuous emergence of China’s time series database enterprises and the attention of policies and capital, China’s database industry is expected to usher in a new round of growth, and the scale of China’s database market is expected to be close to 70 billion yuan in 2025.
At present, China’s database products are mainly relational, and there are few non relational and hybrid databases. By June 2021, there are 81 relational databases and 54 non relational databases in China. Among non relational databases, key value databases account for the highest proportion, accounting for 9.26% of non relational databases.
Data source: analysis report on development prospect and investment strategic planning of China’s big data industry issued by forward looking Industry Research Institute
The revenue of 6 companies exceeded 10 billion, and the game industry entered a period of rapid growth in 2020
Recently, listed game companies have successively released their 2020 annual reports. Under the influence of novel coronavirus pneumonia, the “home economy” has been developing rapidly in the first half of 2020, and the game industry has become a major component of it, and its boom has gradually increased. According to the 2020 China game industry report, in 2020, the number of game users in China exceeded 660 million, and the actual sales revenue of China’s game market was 278.687 billion yuan, a year-on-year increase of 20.71% and a year-on-year increase of 13.05%“ The scale of “game going to sea” was further expanded. The actual sales revenue of independently developed games in overseas markets was US $15.45 billion, a year-on-year increase of 33.25%, a year-on-year increase of 12.3%, and the internationalization level was further improved.
While developing rapidly, the game industry is still moving in the direction of normalization. In October 2020, the law on the protection of minors was revised to put forward requirements for the identification and game time of minor players. Some enterprises responded positively and launched measures such as regular detection based on big data to monitor minors. Relevant regulatory authorities gradually pay attention to the healthy development of the industry, and implement strict qualification management, content review and other regulatory measures for game R & D, publishing and operation.
Data source: People’s daily
Research Report on database development (2021) issued by China Academy of information technology
On June 24, 2021, the “2021 big data industry summit · results conference” hosted by China information and Communication Research Institute was held in Beijing. At the meeting, Wei Kai, deputy director of cloud computing and big data Research Institute of Chinese Academy of communications and communications, released the Research Report on database development (2021).
The report shows that in 2020, the global database market will reach US $67.1 billion, and the scale of China’s database market will be about 24.1 billion yuan, accounting for about 5.2%. It is estimated that by 2025, the global database market will reach US $79.8 billion. The total size of China’s database market will reach 68.8 billion yuan, with a compound annual growth rate (CAGR) of 23.4%. In 2020, the scale of China’s public cloud database market will be 10.768 billion yuan. In the next five years, the compound annual growth rate of the public cloud database market will reach 36.1%. It is expected that by 2025, the total scale of China’s public cloud database market will reach 50.331 billion yuan.
Data source: ICT Institute
It is estimated that by 2024, the global game market will reach 1.4 trillion yuan
According to the 2021 global game market report recently released by newzoo, it is expected that in the next few years, the compound annual growth rate of the global game market will reach 8.7%, and by 2024, the market scale will reach 218.7 billion US dollars (about 1.4 trillion yuan).
The report also mentioned the virtual reality game market, with a total revenue of US $816 million, and its market scale is also showing a rapid growth trend.
Data source: newzoo
The above is the recent news of the game industry and database industry collected by tcallusdb Jun. thank you for reading.
Tcallusdb is a distributed NoSQL database produced by Tencent. The storage and scheduling code is completely self-developed. It has the characteristics of cache + floor fusion architecture, Pb level storage, millisecond delay, lossless horizontal expansion and complex data structure. At the same time, it has the characteristics of rich ecology, convenient migration, extremely low operation and maintenance cost and five nine high availability. Customers cover games, Internet, government affairs, finance, manufacturing, Internet of things and other fields.