• Implement voice dialogue in Unity multiplayer games


    We have shared the real-time audio and video in the game more than once, such as how to realize the audio recognition in the game, the voice chat challenge in the werewolf killing game, etc. Basically, the sharing is based on the technical principle and Agora SDK. Let’s take a different angle this time. We […]

  • Unity Model Naming Conventions and Import Settings


    Please indicate the original address for reprinting:… Model naming convention 1. Model file name:model [email protected] nameIn this way, after importing Unity, it will automatically name the Animation in the model as the animation name. 2. Separation of grid and animation:One model file with meshes and no animations and the rest with animations and no […]

  • How to quickly access Android/iOS sharing and authorization through Unity3D of ShareSDK


    Unity3D is a multi-platform comprehensive game development tool developed by Unity Technologies that allows players to easily create interactive content such as 3D video games, architectural visualization, and real-time 3D animation. It is a fully integrated professional game engine; used in games The sharing function can effectively help game operation and promotion, and increase the […]

  • Let’s Hackathon | Call for Sony Hackathon, be the coolest geek in this gai!


    To programmers:From the era of touch screen to the era of induction, Future-Close at hand.ToF technology is currently applied in VR games, AR music and other scenarios. We look forward to more geeks joining us and entering the induction era together. Pursue the ultimate experience and more fun, no matter in the field of games, […]

  • Unity sports related learning records


    Some articles in Unity are learning records, and the understanding is not very deep. They are mainly used for self-study summary. If there are any mistakes, please lightly spray. 1. Realize the movement of objects through the position attribute 1. Call Vector3.movetowards in the update loop to directly set the position of the object input […]

  • Dusty Memories Volume 2: Serekh Resource Pack


    Dusty Memories Volume 2: Serekh resource pack has been released. In this resource pack, concept artist Edvidge Faini takes you into an unknown laboratory of evil. This project is dedicated to creatingAAAHigh-end resources required for high-level works. We hope to inspire creators to expand their fields, observe, analyze and learn from the technology and creative […]

  • UGUI’s EventTriggerListener encapsulates various events such as long press, double click, click, drag and drop


    Friends who have used NGUI know that there is aEventTriggerListenerVery easy to use, directly useEventTriggerListener.Get(xxx)You can easily register various events. Let’s also implement a UGUIEventTriggerListener, and implement common events such as double-click, long-press, etc. Observing the source code of UGUI shows that UGUI events are implemented through various interfaces provided in EventSystems, so if you […]

  • Unity GC optimization


    foreword When the game is running, the data is mainly stored in the memory. When the game data is no longer needed, the memory storing the current data can be recycled for reuse. Memory garbage refers to the memory occupied by the currently discarded data, and garbage collection (GC) refers to the process of recycling […]

  • Introduce 15 practical plug-ins for Unity3D development


    Admob Unity Plugin: Admob Unity Plugin provides a way to integrate admob ads into Unity3D Game and u3d applications, it is an Admob SDK plugin for Unity3d, this plugin makes it easier for js and c# developers to add Google ads in Unity3d games , supports iOS and Android, supports admob interstitials and banners, […]

  • Unity data organization and Chinese Html document download


    foreword Due to network and other reasons, the various links on Unity’s official website appear confusing. Links formed by the combination of words such as Unity, Unity3d, cn, com, etc. often confuse beginners Link Google’s first official website link, slow access will actually jump to the previous link Official resource download (including […]

  • Practical plug-ins for Unity development and access, virtual reality plug-ins, advertising plug-ins Admob


    Advertisement Nowadays, many apps or small games will embed certain advertisements in the App, such as advertisements at the bottom of the screen, interstitial advertisements, and some even play a video advertisement directly. The reason for this is to realize the realization of traffic monetization, and each user can make money by simply clicking on […]

  • [Unity] How to add background music switch button


    illustrate I thought of this method by clicking the button to complete the scene switching process (I found a lot of information on the Internet before, but I didn’t understand it because of my lack of level, so I had to explore it myself). Just move the button’sOn Clickwith the control music scriptGameObjectIt can be […]